Import Area
The Import area is where you make uploaded files available as finished assets in the module Media Pool. Newly added files are initially placed in a waiting area after the upload and must be completed with mandatory attributes such as asset name, VDB etc. before they can be used for further functions such as search, distribution in collections, etc.
Your most recent import folder is located at the top of the page and is already open. If duplicates were detected during the upload, you can track them in detail in the import folder Log window with a link to the duplicate assets in the system.

For a detailed description of the user interface, see Import Interface.

There are two ways to get to the import area:
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When an upload is ready for processing, the
button appears in the import dialog. Click it to go directly to the uploaded files. -
You can reach the page by navigating to > Assets > .
There you will find an overview of all import folders and you can access any specific folder.
In the Import folder, you complete the attributes of the assets or assign them as versions to already existing assets. :
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Completing the attributes of one asset: If the import folder contains only one asset or if you want to make only one asset from an import available. For more information, see Completing the Attributes of an Asset.
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Completing the attributes of multiple assets one after the other: If you want to make multiple assets available but the asset attributes are different. For more information, see Completing the Attributes of Multiple Assets One by One.
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Completing the attributes of several assets simultaneously: If you want to make several assets accessible and the asset attributes are identical at least in the mandatory attributes. For more information, see Completing the Attributes of Several Assets at Once.
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Optional: Create assets as versions of already existing assets: If all included assets are versions of already created assets. For more information, see Versions.

The following functions are available in the import folder under a selected asset via the ⋮ menu:
Function |
Description |
---|---|
Edit |
This opens the dialog for editing the asset attributes. |
Open preview |
This displays a large preview of the asset, even if no attributes have been edited yet. |
Delete |
If the assets have already been fully imported, they are moved to the recycle bin. If no changes have yet been made to the attributes after uploading, the assets are deleted. For more information, see Deleting an Asset in the Import Folder |
Open details |
Available on an asset where at least the mandatory fields in the asset attributes have already been filled in. You can identify the status by the green traffic light tag at the asset in the import folder. If an imported asset is tagged red, it means that the asset attributes have not yet been filled in. This command opens the detail view. To access additional functions, use the ⋮ menu located at the top right. For more information, see Opening the Detailed View. |
Move to folder |
You move the asset to an existing import folder that you have created in the past and still own. |
|
Unzip (Available for ZIP files): The ZIP file is unzipped and the contained assets are saved individually into the specified import folder. This function is required, for example, if you are creating InDesign documents with linked images as assets. |
Change assets ownership |
Available on an asset where at least the mandatory fields in the asset attributes have already been filled in. You can identify the status by the green traffic light tag at the asset in the import folder. Specify the new owner in the drop-down menu. See Change Asset Ownership. |
Show folder |
Opens the import folder of the asset. Only available at the asset if you are in the overview on the import page and not already in an import folder view. |